This week has been about rebuilding and thinking. I’ve decided not to attend the VR section of the Aesthetica Short Film Festival, even though its just up the road in York, because I don’t want to get over influenced by anything I might see. Equally I’m not at all interested in FPS or general RPGs. I think I need to solve the problems I have now rather than find new problems to further cloud the issues I encounter.
One of the key things I found during my open events was that the piece lacks coherence for an audience, there is no target so there is nothing that guides a user through the navigation. If you’re not going anywhere in particular it’s difficult to know which way to go, or what to be drawn towards.
The list of things I need to do begins with the rebuilding of the installation and the need to make textures for the VR environment. I began by taking the space apart this week.
I then laid out the new arrangement and cut some wedges to position the panels on Monday.
It doesn’t seem a lot to have achieved in a week.
Alongside this I did some work on the VR space but won’t have video showing the changes until next week.