Spent Saturday modelling a third drawing, subsequently loaded it and the previous two into a model of the garden and started rendering. It took twenty hours to render 12 seconds of video and I then discovered that somehow, I’m blaming the cat, the camera view had changed to perspective in the render window halfway through. 6 seconds of movement followed by 6 seconds standing on the spot watching the shadows move in the sun.
So I have a 12 second lead in to the garden, or a tenth of the 5000 frames, after 20 hrs of rendering. As things stand this means I’ll need to render for more than eight days if I could run the machine around the clock!
The initial render does give an idea of the feel I’m going for, a drawing realised in 3d, which you’ll be able to walk through and navigate out of towards other drawings from other gardens.
Today, Monday, in the studio I painted the boards with a coat of emulsion to be able to start the big drawing on Wednesday.
I spent my Sunday run thinking about how the space works as a garden, questioning whether the space needs to less abstract, or more abstract, how the ‘stories’ get told, what kind of navigation leads to the most interesting interpretations.
As this is the first ‘official’ geranium project post, this is the summary of the accepted submission, the what I’m doing for the next nine months statement.
‘Geranium’ is a room, approximately 5mtrs by 4mtrs, that depicts a garden as a drawing and by projection onto one wall. The audience can explore the drawn surfaces which include text and interactive elements, watch the filmed garden where shadows drift across the lawn suggesting people, and listen to the birdsong and poetry playing in the space. The interactivity works in two ways, some elements are to be touched and will speak to you, some will spring to life when viewed through your smart phone or tablet as AR birds or animals running across the space. It is designed for any audience.
There is a purple or pink flower with five petals, it has long palmately cleft leaves that are broadly circular. Drifts of these used to grow in my mother’s garden and in my own garden now, and I’ve always loved them. For a long time I’ve had a blind spot about the name, when I see the flowers I’m suddenly at a loss but when I can’t see them I can remember. It has reached the point where my wife refuses to tell me what they’re called. This is why the project is called geranium, after this lethologica (an inability to remember a particular word) I’ve suffered from for a number of years. I have wanted to create a space that tells a story since I completed my MA in 2005 and became fascinated with non linear narratives or stories that can be navigated by the audience. My intention is that encountering this space, listening to the poems and hearing snatches of the narrative offers one or two clues that can be explored through an online space or using virtual reality. I see the project as an opportunity to find out how to best present the idea to an audience and to use that initial audience to help refine the experience so that it becomes coherent and strong enough for exhibition.
Wednesday, after emptying buckets full of water from the now (hopefully) repaired leaking roof, was all about reassembling the installation. I decided it would be better to draw the interior with the guide of a projection of the virtual garden.
As a result there is very little to show. The installation needed some strengthening to stand up straight and I should build a stronger roof!
It took me all of Friday morning to put a roof on the installation so I could see the new video. I need to build a solid ceiling for the space.
I then spent the afternoon working on the new drawing for the walls. In the end grabbing the bull by the horns is the best way, or in this case grabbing the graphite powder with the rubber gloves (second coat). The piece is underway, but…
I then had an email exchange about moving to a new studio! I’m picking the keys up next week and will then need to dismantle the installation and pack up to move the week after.
The video, by the way, runs to 27 seconds now, 55 hours of rendering, and it needs doing again as I notice parts I have to change.