The Geranium Project (R&D) 04

The week started with some work on the latest big drawing.

Big July Drawing

Still work to do, the greys need to go back a bit and the top right ‘v’ needs more definition, the balancing wedge on the left needs less definition. I think the bars in the bottom right need separating as well.

I did some work on some smaller drawings too, but not with any great sense of direction so they may well be used as collage very soon.

June/July Drawing

The big action this week though has been resolving the studio and investing in some kit. You are constantly weighing up future developments against current availability with VR kit. As I write HTC are a few months (or so) away from launching the Cosmos, which may or may not completely replace the Vive. There is no indication of cost yet. The alternatives are a Rift s, still a slight resolution issue according to reviews although that gap is narrowing and the Valve Index at £900.00

In the end, weighing everything up as far as I could, I went for the Vive and a PC powerful enough to run it.

After buying the kit I need I’ve then spent several hours installing before I can operate it properly. This has involved several hours reading forums and faqs about the issues I’ve faced as I installed and led me to thinking about the way the art can be dragged into being about the technology rather than the ideas. So time for a reality check and a list/timetable.

I’m aiming for a semi official launch at the Doncaster Crawl on the evening of July 23rd. After this, early August, I’m looking to bring the 3d modelled drawings into the virtual space and work on refining that aspect of the project. The first test run of a full public outing will be in September, preferably early, and then again in November/December after considering and reacting to the feedback at that event and from Iain, Wayne and Mike. Repeat this before an event in January/February to test the final(?) version and then prepare a report and spec the installation for proper display.

The big issue is turning the drawings into 3d and developing the (implied) narrative.

This blog covers two weeks as I’ve been away for a week.

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.