The Geranium Project (R&D) 34

This last week has been spent planning next steps and finessing parts of the VR. The video run through is below.

I had a few visitors, only one set I didn’t invite directly, who were uniformly enthusiastic about the work. I had another today who took the number who have tried the VR to 50. People remain as enthusiastic about the installation as they do about the VR.

Next steps are to make the physical presence more robust so that it can be moved for exhibition and get the piece out to new locations. All of this is of course subject to funding. The final report can be seen here http://www.ian-latham.com/geranium.html

 

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This week the project hit a bit of a standstill as all I need to do is round things off for the project. I’ll post a version of the final report next week as a final R&D post. I sgot hold of a 10m HDMI cable to move the projector to a darker part of the studio and put up some extra curtains to restrict the light.

Projection from Unity executable

The projection is not great although it is better than the photograph shows and I can run the VR from an executable file now.

I’m writing an essay about the philosophy of the piece after my last meeting with Mike Stubbs but I’m not entirely comfortable with it. I’ve followed up on the artists he mentioned and I find little common ground other than technology. They’re all interesting artists in different ways and I’ve always found it much easier to be interested in artists who I don’t feel as if I’m competing with. I’ll think about explaining that sentence more when I’ve finished this project. The closest work I’ve seen to mine is Jakob Kudsk Steensen, there is an interview with him on the Louisiana Channel here, https://channel.louisiana.dk/video/jakob-kudsk-steensen-%ef%bb%bfour-middle-existence

and he has this work https://catharsis.live/ on at the Serpentine. It represents an ancient forest, created from studies of several real life locations in America, and he models in great detail. In the end though he’s made a film. What I’m really thinking about now is agency within the artwork and whether that is important or not?

This video is from the executable file.

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On Monday I managed to do the second coat of the installation drawing, adding in some lighter shapes over the very black lines of the first version from Friday.

newinstallation back wall

new installation back wall

I worked on the VR world that I have to recover after the difficulties I had last week. There are still a few things that need to be resolved but it is progressing well.

This week I had to go in on Tuesday afternoon as well to have my photograph taken for the free press.

Doncaster Free Press Report

It was in on Thursday, fulfilling another project aim with publicity. I was intending to get in on Thursday to work on finishing off but toothache intervened and I had a trip to the dentist instead. On Friday I worked on the VR while Luke and Kim got the AR into gear and that will be finished up on Wednesday next week. I also got the installation lighting rewired to help with the AR.

This leaves very little to do to finish off now, I need to model the installation into the VR and have a final runthrough with the appropriate sound files and we’re there.

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On Monday I was back in the studio checking things over and with the intention of working on my 3d models. I forgot to take the disc with me so that went out of the window.

garden painting

One of the garden paintings displayed in the gallery

I took some pictures of the paintings I have on display downstairs and had a look at the VR model, I tried enlarging the sky domes I put on for the last run through but they were awful so I’ve taken them out and am working on some other options.

I also wrote a press release over the weekend and sent it to Doncaster Free Press, Sheffield Star, Yorkshire Post and Doncopolitan. Doncopolitan will put it out through their social media channels so I know I’ll get some traction there, the other press is a fingers crossed affair and unlikely to lead to any publicity. I posted the press release to LinkedIn, a-n (artists newsletter) and Axisweb sites under events and onto the local doncastercreates website where it is now sitting on the front page. I’ve emailed six or seven organisations regionally today and have a few more to do. I also sent the press release to bbc radio. I don’t expect a response from any of these outlets, the bbc have an automated response saying we might use it or we might not, but if you don’t ask you don’t get.

On Monday evening I got a reply from the Doncaster Free Press and they will be running a piece in the paper, as things stand they’re sending a photographer next Tuesday afternoon to take pictures for the piece. I got a lot of traction on LinkedIn, including new local connections and interest in viewing the piece.

On Thursday I had a visit at the studio from Marcus and Tim who are associated with the Doncaster TedX organisation. They suggested that I could showcase the work at the TedX Youth conference in April, and potentially have some involvement with TedX in October. We also discussed several other options for this piece and the installation as a stand alone piece. The Hexthorpe Park idea I had also got some traction with Marcus and he’s going to connect me with someone who might be interested in collaborating.

Luke came to the studio and with his help I managed to get the animated garden working, he also managed to get the AR element for the installation working, we now just need to finalise the interior and the installation will be finished.

Friday I started by painting the interior of the new installation, I got the first coat done before my meeting with Mike Stubbs.

one wall of the new installation drawing

one wall of the new installation drawing

The meeting was interesting and quite challenging. Mike commented on my blog that he wondered about my ‘philosophy’, and couldn’t pin it down, so this meeting went over some ground around this. Essentially he complimented the blog on its detail and comprehensiveness but questioned the lack of any discussion placing my work in an ‘art’ context. He believes that a clearer understanding of where you want to place yourself as an artist improves your work. He also gave me a list of artists to look at who he felt I might want to position myself against (not ‘counter to’, just relatively) and I’m pondering.

I shot a short video in the new installation, where the drawing has to be very bold and busy to aid the AR, but its incredibly dark.

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Over Christmas I continued work on the VR element of the project. I’m working towards the AR animated birds for the installation and the photographic gardens using paper tied into knots.

bird knots drawing

bird knots drawing

This drawing is A1, charcoal, pencil and pastel and I’ve made a couple of 3d models and animated a short section.

bird knot models

bird knot models

I also tied a few pieces so that I can try out using them as an AR trigger.

I went into the studio for the first time on Friday 3rd January and met with wayne, details of this meeting follow.

Discussed current progress of work, what needs to happen next and what help wayne could give in achieving that.

Outlined the plan going forward.

  1. Tidy up current iteration of Geranium VR – skies, edges, tunnels, etc.,

  2. Introduce animated sections to painted garden

  3. Introduce animated birds to photo garden sections

  4. Finish spoken word sections, quotes and explicatory texts for tunnels, gnomic utterances for gardens

  5. make birdsong soundtracks for drawn and phot gardens

  6. Work with Iain Nicholls on build for VR space

  7. Work with Luke Roberts on AR birds for installation

  8. Finish rain section for installation, run PIR off tower PC if necessary

  9. Organise press release for Invitees week beginning 10th February 2020

  10. Invite appropriate people (get the invites out by end of next week 10/01/2020

  11. Get feedback from Kim & Luke for report etc.,

  12. Plan the next steps – meet with Mike Stubbs, Wayne, Luke & Kim to propose and develop next bid for funding

Wayne agreed to email me introductions to key people in Doncaster.

In discussing the next steps for the project wayne proposed several people it would be worth contacting in Doncaster Council, Doncaster Archives, Barnsley Museums etc.,

Two things particularly need establishing as part of the future display of the object, firstly the entrance to the space can be remade for each location it is placed in, and secondly that the photographic elements of the VR space provide potential for a number of future works utilising archival photgraphs and contemporaneous images. Hexthorpe Park springs to mind.

I need to put the press release information out onto my Linked In page, through Twitter, send to Doncopolitan for Facebook, onto the Doncaster Creative wotsit, onto a-n, Axisweb etc., as well as the blog and send it to Doncaster Free Press, Yorkshire Post, The Star (Sheffield?) and anywhere else I can think of.

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A week that promises to be fraught started with me getting to the shop early and installing the new white cloth projection screen for the installation. At firt it didn’t work too well but with the back material hanging behind it, it functions pretty well.

It did highlight the need to address the video, video with high contrast works much better. I then had to rush home.

Monday afternon I workled some more on the painted garden for the VR world. I also started to write up the text snatches to be recorded for the gardens and the installation.

Tuesday I continued to work on the painted garden, worked on the new videos and began to write this weeks blog so it doesn’t seem so thrown together. I got the open event advertised through Axisweb, but although I’d agreed an advert in doncopolitan (a local mag) I don’t think it has happened.

Wednesday was spent finishing off in the studio, sorting the hang and titling the paintings.

Thursday I made the labels and voted!

So Friday morning I rewired the sound system for the installation and set everything up for the open day.

On the day I had two visitors so in the afternoon I worked on putting some mist between the sections to make the transitions less stark.

On the Saturday I had no visitors at all, unless you count the man who was looking for the Junk Food Project who haven’t been at the address for two years or so. I worked on the VR section and got a lot done, finishing the mist, adjusting some scale and normal issues and introducing colour to the painted garden. I also made separate skies for the different sections and did some height adjustments to floors and so on.

 

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Another truncated week spent sorting out the space at the studio and organising the VR space at home.

The video shows how far I got on Wednesday with the installation, I’ve got until Thursday next to sort it out to a finished state.

I should be working on getting an exhibition together in a few days, instead of which I’m studying procrastination. Yesterday I spent time clearing the garden, today I cleaned off the yard and washed the car. I have at least four ictures to frame for the exhbition and hang next week, all the labelling to be done, and I still need to title the pieces. I’ve got two drawn gardens to put together and import to the VR that I need to be working and I’ve still got to work out the transitions between the gardens when I’m there. The projection needs to be resolved for the installation and I’ve should really change the video and work out the sound. Additionally I’ve not yet bottomed the PIR for the raining section of the installation. All this needs to be resolved in the next four days!

I’m rounding this post off with a few shots of the space as it stands today.

View of the Gallery

View of the Gallery

Progress of Drawings

Progress of Drawings

There are a combination of drawings and paintings which have informed the content of the installation and the VR world. The user should be able to recognise the paintings inside the VR space, how far that works remains to be seen.

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After a desultory effort at last weeks blog due to a truncated week this week was better focused and, eventually, more productive.

This is a better photograph of the drawing begun last week, I’m hoping to be able to interpret this into a 3d model for the hedges in one of the garden versions. The main thrust of the week was developing the interior of the installation upstairs while preparing for an event in mid December where the new installation and the VR need to be presented.

I spent Monday doing some work on the drawing and installing the projector for the new installation. I’ve raised the height to limit the shadows now that I’m not having the revealed texts, and need to limit the width of the projection to the eight foot square backcloth that you will be able to walk through. Doing this on a shoestring means that I’ve used a drip cover I had as the projection screen, after testing I’ve had to paint the centre of it white so that the video shows up better. The next stage is to limit the space, making the environment more oppresive and confining. This will limit the audience to two or three at a time, but that will (may) allow for the ‘player’ to leave the installation and enter the VR world.

Alongside this we had a heavy frost on Tuesday so I took the opportunity to photgraph the garden and on Wednesday I adjusted the VR to make the frost garden. The two pictures below show scenes from within the ‘frost garden’ in VR.

colour adjusted garden

Frost Garden in VR (the ground is icy now)

On Friday I worked on the installation, using the ‘Snow Line’ scultpure to build up one side of the installation.

Composite views of the new installation

Lit view of the new installation

Lit view of the new installation

The installation is taking shape now and I’ve created a couple of niches where some interactive elements will be installed – I need to introduce some lighting and at a low level and the sound needs significant work.

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The video shows the work I did on the virtual environment last week. I reordered the layout of the gardens and made a pathway from one drawn garden to the other. I altered the 3d model of the new garden, with the splashes, to use high poly models in unity for a better finish. It still needs work and more coherence. I’m thinking now of having alternative routes through the space and denying the ability to return.

building the new installation

This is Monday morning’s work on the new installation set up. By the end of the day all the panels are up, the next stage is to paint it all and attach the screen to the bar at the back. The idea is that the viewer enters the space, explores the alcoves (which will be sculptural) with the video projected to the back as before, and can then leave the space through the video, replicating the experience in the VR world. I’m also building a model of the studio so that is the space you begin in and then you view the installation in VR as in life but passing through the video takes you to the new spaces.

On Thursday I painted the new installation with an undercoat and worked on the VR world, but only after bailing out the buckets on the top floors.

I tried out making a photographic garden with all the planes mapped as videos, I don’t have the processing power.

I had to remove the videos because of the continuous glitching.

After Thursday the VR space looks like this…

The positive thing about the experience on Thursday is that it helped me resolve an idea for the arrangement of the gardens. I’m now thinking of four gardens, possibly arranged seasonally, which gives me a target for the modelling and textures I need to make.

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Student feedback on geranium – aesthetic

Still considering the feedback from the open night and the first group of students. At the same time I need to keep working on the things I know I want to achieve with the space.

I’ve noted before that the difficulty is to keep in mind the developments I want while taking on board advice and comment, especially about the experience of using the space.

Student feedback on geranium – technical

There are not really any comments on the technical aspect of the space, barring things I already noted myself. The sound needs a lot of work and the experience would be more comfortable with a wireless headset.

When the students were around last Wednesday a few of them broke a maquette so I’ve had to repair it. I left it until Monday after cleaning the joints. I’ll have to finish it on Friday.

broken maquette

repaired maquette

I also worked on the next iteration of the garden, the new ‘trees’ from the splashes work ok and will probably withstand much more detail and a better material finish.

The next phase, after the group of students on Wednesday is making some new materials from the drawings. I will also make some short video clips to try out the video garden.

On Wednesday I had the final group of students around to the studio, they once again confirmed the feelings of each group that has visited the space. The main thing I take from this is that nobody wants to criticise and people are basically nice.

Last group of students visit the studio

There were a few more comments placed on the board that confirmed the things written above them and spoke very positively of the experience.

I got another video that indicates that as the file size rises the space tends to glitch a bit more, I need to find out if this changes when I ‘build’ the space as an executable file.

It also gives a first view of the new space, in this case added as a ‘next door’ to the drawn garden.

Having got the visits out of the way I’m able to move forward with the things they highlighted, firstly I need to revisit the installation, reorganising it to make the space more enclosed and changing the interior to reflect the VR space more obviously.

new installation layout

I started to play around with arrangement of the space that can provide the more claustrophobic feel.