Looking through Instagram, which I just rejoined, I came across #draweverydayinmay2020 run by ‘Marigold the Maker’ under the auspices of The Big Draw. Part of it is to use the additional hashtag #stillpointsketchingchallenge and place some creative limitations on your daily sketching. I decided to use Autodesk Sketchbook to produce all the drawings on my iPad, work between 9:00 am and 10:00 am each day and remain in my seat at the kitchen table.
Teaching myself to paint
I also bought myself some boards, 5mm ply 25 cm square, to do some small paintings, just to keep my hand in. These lemons were started the same day I drew the two in the dish in the gallery.
I also applied for the Yorkshire Sculpture International Network 2020, which is a set of online meetings fortnightly from June until October where “Each of the participating artists will be invited to contribute to developing the content of the network’s programme and to the research and development for the next Yorkshire Sculpture International festival. This programme will enable us to ensure we are building the future artists’ professional development in the most useful way for artists.” I should find out if I’m successful next week, I can’t imagine there will be many people my age applying.
I’m posting this again to remind myself, the arts group I did this with has done a zoom meeting with all the videos played, I wasn’t invited (or I missed the email?) I know it’s not great but it would have been nice to be asked.
07/05/20 tried loading the WebGL again, took 20 minutes to do nothing, 12 minutes to load, then twice seven minutes to load each time with no sound! Next step is to upgrade the Unity programme which means a complete rebuild. Love this game!
08/05/20 Too nice a day to mess about with Unity so I did some sketching in the garden and started to work a maquette for the meadow forms.
I’ve started to draw on the iPad in the mornings as well, posting them on instagram. [@latham_1959] The maquette is air drying clay and will be varnished and cast in plaster.
common orchid maquette
I’m thinking of different finishes, certainly mounted on a stem.
meadow forms sketch
Since these, a couple of days ago, I’ve had to update Unity to try to resolve the load issues.
I’ve spent hours trying to work out how to make the things load more quickly but everything I try seems to make little or no difference.
I participated in an online event for the Doncaster New Fringe art group, a kind of delayed open studio evening in which artists film their work and upload the videos to a website. This is the video I made Art Bomb Video for Doncaster New Fringe I found some old 3d models I made for sculptures over a number of years and built a VR environment for them, I then made an awful video of my studio and me explaining what I’d done in fluent gibberish and placed that video inside the VR world. I recorded that through the computer and there you go.
Other than that this week has been a lot of gardening, building a greenhouse, and the endless frustration of Unity!
My New Greenhouse
I finally got the WebGL build down to 6 minutes and 17 seconds! Or at least below 7 minutes over several tries, the load bar doesn’t work properly though.